When I have an Zynq design with embedded Linux and OpenCV loaded, how do I start doing pixel manipulation by interfacing with the OpenCV? In particular what are the instructions written to the PL, what kind of bus (AXI or AXIS?) and the format of instructions and data?
My background knowledge in this kind of work is openMSP430 and openMSP430Gfx. My PC games programming taught me how the sprites working and the loading of spites in openMSP430Gfx and display on screen, seems conceptually easy to understand. Asides that I was able to customize/reprogram the Adafruit graphics library and build an accelerator with FPGA to draw lines and circles etc for it.
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imc_user1
Hello everybody,
When I have an Zynq design with embedded Linux and OpenCV loaded, how do I start doing pixel manipulation by interfacing with the OpenCV? In particular what are the instructions written to the PL, what kind of bus (AXI or AXIS?) and the format of instructions and data?
My background knowledge in this kind of work is openMSP430 and openMSP430Gfx. My PC games programming taught me how the sprites working and the loading of spites in openMSP430Gfx and display on screen, seems conceptually easy to understand. Asides that I was able to customize/reprogram the Adafruit graphics library and build an accelerator with FPGA to draw lines and circles etc for it.
Thank you!
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